Saturday, June 17, 2017

RiME (DX11)

Fix:
- Shadows/ Lights
- Decals
- Reflections
- Halos in effects
- Water
- Others effects (a lot of them)

TB and SBS Mode:
- The game support SBS/TB Mode using 3Dmigoto. Remove the ";" in the  ;run = CustomShader3DVision2SBS in the [Present] section of the d3dx.ini. Default TB Mode. F11 to cycle.

Know issues:
- The water shine light is not fixed, i can't found the shader...LOL. This is really a minor issue.

Settings:
- Use Highest quality
- Use AA=FXAA or OFF
- Disable Bloom

Instructions:
- Extract where RiME.exe is located (\RiME\SirenGame\Binaries\Win64)
- Start the game, when "Rundll32" prompt appear, press "Yes". This is for the Profile Override needed for this game.

Download

Screenshots


Read this topic about How i will release my fixes: HERE

** Do you like the fix? **
If you like the fix, you can donate to this PAYPAL account: dhr.donation@gmail.com
Thanks!

5 comments:

  1. Amazing looking game, thanks so much for the fix DHR.

    ReplyDelete
  2. Amazing thank you DHR so much for this and your other recent fixes!

    ReplyDelete
  3. Very excited to try this out! Thank you so much

    ReplyDelete
  4. Thank you so much for reading my mind and making a fix for this wonder of a game. you are the best!

    ReplyDelete