Saturday, May 16, 2015

Euro Truck Simulator 2

Download the fix:


  • Sky box, sun, moon, clouds, etc. moved to infinity
  • God rays
  • Square mirrors stereoised (rectangular mirrors were already 3D)
  • Bad masking on water reflections fixed

Known Issues

  • After visiting a Truck shop, the mouse cursor may be stuck at the wrong depth. Restarting the game is the only reliably workaround I've found.


Extract zip file to ...Steam\SteamApps\common\Euro Truck Simulator 2\

Unlocking the Convergence

By default, the convergence is locked in this game. If you would like to unlock it, open the config file in My Documents/Euro Truck Simulator 2

find: uset r_nv_stereo_mode "2"

set to: uset r_nv_stereo_mode "1"


Some of the fixes were a little tricky to separate out from other effects. If you spot something at infinity that shouldn't be (such as headlights), or something that should be at infinity that isn't (like the sun or clouds) please let me know.

Thursday, May 14, 2015


- halos

Remaining Issues:
- light shafts look a little incorrect


Additional Notes:
  • 'Tab' key has 2 convergence presets.
  • Recommended- In the Video Options menu, disable SSAO.

Saturday, May 9, 2015

Vertiginous Golf

- halos
- HUD & hand cursor depth

  • Download this ZIP file and extract the contents into the directory that has the game's exe file.
  • Use Nvidia Inspector to assign "vgolf.exe" to the profile "3D-Hub Player". (For instructions on how to assign profiles, see this guide)

Additional Notes:
  • - 'Tab' key has 2 convergence presets. Use the lower preset when not on golf courses (walking around in town)

Tuesday, May 5, 2015

Assassin’s Creed Chronicles: China

3DMigoto 3D Vision DX11 Fix 
by: zayou

- fog halos
- water reflections
- GUI overlay for floors
- flames
- lamplight
- movie subtitles

- dynamic shadows
- bloom
- motion blur

Download this ZIP file and extract the contents into the same directory that has the game's EXE file.
(For example: ..\Assassins Creed Chronicles China\Binaries\Win32\ )

Monday, April 13, 2015

In Verbis Virtus

-shadows, light shafts, halos, lens flares, most bloom effects, crosshair depth

-lens spots, some bloom effects

Remaining Issue(s):
-Some water textures look a little incorrect

-Download this ZIP file and extract the contents into the directory "..\In Verbis Virtus\Binaries\Win32\"

Additional Notes:
  • Press the 'U' key and adjust the convergence to your liking. Press 'F7' to save the convergence setting.
  • Recommended to keep "Lens Flares" enabled in the Video settings as it looks kinda nice.

Saturday, April 11, 2015

Dead or Alive 5 Last Round

A fix by 3d4dd and DarkStarSword

Download the fix:


  • Water
  • Fog & heat distortion effects
  • UI depth adjusted
  • Lens flare


Extract zip file under ...\Steam\SteamApps\common\Dead or Alive 5 Last Round

Note that HeliXmodLauncher.exe is only provided for compatibility with uMod (see below), and is not required otherwise.


  • C: Cycle between three convergence presets
  • V: Hold to set lower convergence for cut scenes
  • F7: Save custom convergence to current convergence preset
  • B: Cycle UI between several presets (pop out, screen depth, inside screen)

Compatibility with uMod

If you wish to use this fix in conjunction with uMod, follow these instructions:

  1. Install this fix
  2. Replace the d3d9.dll with the version from uMod
  3. Run HeliXmodLauncher.exe and leave it running
  4. Run uMod
  5. Disable the global hook method in uMod (main -> uncheck 'Use global hook')
  6. Add the game to uMod (first run only, via main -> Add Game)
  7. Run the game
  8. Alt+tab out of the game and add your mods to uMod as usual